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Liam Brown
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Video Game Development
I have been doing game development for a few years. I use many different pieces of software. The game engine I use is Godot. I use GitHub to store my code in the cloud. For product management, I use Trello and Milanote. For 3D art, I use Blender, and for 2D art, I use Aseprite and Krita.
Video Game Development Vlog 1 - Shaders
Video Game Development Vlog 2 - Shaders
Shaders Complete

Video Game Development Vlog 3 - Shaders
Video Game Development Vlog 4 - Music & Jams
This week I've been working on making the music for video games. I've also been preparing for a game jam. This week I didn't do very much
Game Jams are game-making competitions where you must make a game in a certain time frame.
I've been in some.
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