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Game Jams

January 2026

This was the first ever Game Jam my school hosted. We were supposed to have 2 weeks to finish the game, however we ended up with more than 3 weeks because of snow days. I had a lot of fun with this one. 

The chosen theme was: Apocalypse.

Play my game here: https://champiepier.itch.io/

Feb. 2026

My school once again hosted a game jam, and this time I did something different. Instead of using Godot, like I usually do, I used Unity. 

I'd had some experience with Unity, but not as much as with Godot. Using Unity went a lot better than I thought it would.

I also worked with another person who had a lot more experience in Unity than I did. We worked together pretty well, using GitHub Desktop to collaborate, and we ended up second in the jam, scoring the most points in the 'Most Advanced' category.

The theme was: Together.

We were inspired by games that would perfectly fit a 'Together' theme, like 'So Many Me', and made a game about stacking peas to reach higher areas. 

You start as a single pea, and you can find more around the map.

If you press the Up Arrow on your keyboard, the peas all stack on top of each other.

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